Saturday, 11 August 2012

Review: The Clockwork Giant


The Clockwork Giant
The Clockwork Giant by Brooke Johnson

My rating: 3 of 5 stars



I really wanted to like this more than I did.

I hesitated between two and three stars. In the end I gave it three, because it is well edited and the writing shows promise, but for me there were significant issues with the story itself.

If you look at the author's blog, you will see that she's very into Vladimir Propp's analysis of fairy tales. I think this has had a few unfortunate effects.

First of all, a lot of the time I didn't think that the characters reacted like real people. For example: The protagonist's foster mother reveals that she's always known the protag's origin, but never told her, and never, apparently, made a serious attempt to find her family [SPOILER: the founding family of the city! Incredibly prominent!] because she didn't know how to contact them. Protagonist takes this without outrage or indeed much reaction at all.

It also means that the plot is kind of a cliche. Orphan, raised in poverty, of noble birth, destiny, treasured possessions which prove her heritage, blah blah blah, we've heard it a thousand times.

Worse than that, though, I think it creates an underlying set of narrative expectations that work against the surface story that the author is trying to tell, which is also the story that I wanted to read: the story of a competent, capable, strong female protagonist who (as she repeatedly says) doesn't need to be protected. But she totally does. Almost every decision she makes for herself is poorly thought through, gets her into worse trouble, and creates a situation where a man needs to rescue her (and does). The rest of the time she's passively reacting to what's going on around her. I can't think of a single instance where she was faced with a genuine choice and made, on her own, a well-judged, sensible, morally correct decision that arose out of her underlying character, which is what I want my heroes (male or female) to do.

I found my suspension of disbelief continually broken by the characters doing things that made no sense to me, and I think it was because the author was trying to write a steampunk story using fairy-tale tropes, instead of just writing either a steampunk story or a fairy story.

It's a pity, because the steampunk bits are excellent. The author gives the impression (at least to a layman like myself) that she actually understands how clockwork works, rather than just invoking it as a buzz word like so many steampunk authors do. There is, as usual, a bit more brass than is strictly necessary, and the Luddites are a bit displaced in time, but we expect this kind of license in the genre. What I don't expect, though, is a plot and characters based on fairy-tale thinking mixed in with the steampunk. For me, it didn't work.



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Monday, 6 August 2012

Review: No Hero


No Hero
No Hero by Jonathan Wood

My rating: 4 of 5 stars



Now this is a good one.
The premise reminds me very much of Charles Stross's Laundry novels: underfunded British secret department using magic to protect our world from Lovecraftian horrors. Stross's is nerdier, because the main character/narrator is a programmer, whereas here the main character/narrator is a police detective who watches too many action movies and is drawn into the secret department when he's too good at his job. Stross's is also more of a satire on British bureaucracy, whereas this is more of a straight urban fantasy thriller, a bit like the more action-packed parts of Jim Butcher's Dresden Files.
Not that it isn't funny. Arthur Wallace, the narrator, has a keen self-deprecating British sense of humour even in the middle of battling magic-distorted creatures under the control of other-dimensional mindworms out to destroy our entire reality. His habit of asking himself "What would Kurt Russell do?" is referenced perhaps two or three times too often, but despite his self-doubt, his mistakes and his belief that he's "no hero", he manages to provide the leadership that the reduced and neglected team at MI37 need.
If you're actually British or know the difference between British and American language, you'll notice that the book has been translated into American (presumably a market thing). At first I was wondering whether the author was an American doing a good, but far from great impression of being English, but he actually is an Englishman living in America, and the references to "bangs", "fries" and "Mom" are therefore intentional. I found it slightly distracting but not too much so, and now that I know the reason it probably won't bother me in the second book.
The book is well-edited (I only spotted one or two typos, and if you follow my reviews you'll know that I'd see more if they were there). The action keeps flowing while still allowing time for character development and a little bit of reflection on what's important. Each character is distinct and clearly characterized, though Shaw, the boss, remained a little vague to me, partly because she's back at the office through most of the action and doesn't say a great deal when she is on screen. The dialogue is witty (and part of the characterization), and the author strikes a good balance between helping us to identify with the narrator's "what the hell is going on?" feeling and not giving enough background to be understandable.
I'm looking forward to reading the second book soon.



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Friday, 3 August 2012

Review: Blackstone & Brenwen: The Mirror & The Meretrix


Blackstone & Brenwen: The Mirror & The Meretrix
Blackstone & Brenwen: The Mirror & The Meretrix by Andrew D. Mellusco

My rating: 3 of 5 stars



This is a difficult book to review, because there are two sides to consider. Almost like a trial, really.
The case for the defense is that I read it all (and it's not especially short) and never considered stopping, despite the considerable issues which I'll get to in a moment. As a story, I thought it was well done. The setting is quirky, even whimsical, but in a good way; the adaptation of fairy tales shows an excellent familiarity with the genre and is well-handled; the mystery and the trial are well-paced.
This is a very unusual mashup of fairy tales and a legal thriller, and yet it works. It's filled with fairy-tale creatures (centaurs, giants, honest and idealistic lawyers - just kidding, they do exist, I know some personally), with references to classic fairy tales like Snow White, Rose Red, Jack and the Beanstalk and Little Red Riding Hood, as well as less well-known examples and other literary and mythical genres. But at the same time it's the story of a legal defense in a murder case. It's set in a World Tree of multiple realms in which magic is in everyday use, but it also deals with insurance investigation.
This mixture of the magical and the mundane mostly works. But here's the case for the prosecution.
The book is in terrible, desperate, crying need of an editor. I was an editor for Hodders years ago, and I don't remember ever seeing a manuscript as bad as this come in, even from a journalist (you think I'm joking, but I'm really not). On the other hand, I've seen something with nearly as many errors of language and a less enjoyable and engaging story published in paperback by Harper Collins (and it won at least one award), so the huge number of errors doesn't need to be fatal. What it is, though, is intensely annoying.
At one point, I wondered if the author had English as his second language, because of the oddly-phrased sentences and multiple basic misspellings. (T-H-R-O-W-N is not how you spell the thing the king sits on, to give only one of literally dozens, perhaps even hundreds, of examples.)
When I checked his biography it told me that he in fact teaches English as a second language, and one of my friends who has also done this tells me that teaching English in a foreign country for a long time can impact your own English grammar. I'm going to assume that this is the reason for the badly phrased sentences, but I don't think the spelling can be excused that easily. Another reviewer mentioned finding only three mistakes; I can only assume they were talking about just one page of the book. I even wondered if the author was blind at one point and had never seen words in their written form, since the only person I know who makes these mistakes so often is blind and uses a text-to-speech reader.
Some people, I know, do have a lot of trouble with homophones (words that sound like other words). If you know that's you (and I can't believe the author doesn't), please, please find someone who doesn't have the same problem and get them to go over your manuscript before you publish it. Or use a dictionary. Don't just guess, and guess wrong on about two pages out of three.
Ironically enough, one of the plot points in the book turns on a homophone mistake, which amused me greatly.
If you use a word that isn't in everyday use, also, please make sure you know what it means. I'm pretty sure that the author thinks that "courtesan" means "a member of the King's court". It doesn't. It means a prostitute.
Another thing that makes writing look amateur is poorly placed or missing commas. Look at this sentence from the blurb: "Meanwhile Blackstone's lawyers, Sandman, Vincent Traum and, Fire-Nymph, Fury..." Remove the commas after "Sandman", "and" and "Fire-Nymph", and you will have a properly punctuated sentence. And then take those commas, multiply them by several hundred, and place them in sentences like these: "Only you can break the spell Briana". Put them before the person's name or other term of address. The author does this sometimes, but very rarely, and the lack of the comma makes the sentences sound breathless, and look like they're written by someone who doesn't know how to use their basic linguistic tools.
So much for the language, or at least the English language. (I could criticize the Latin, as well, but when the English is so bad I don't think we can expect correct Latin singulars and plurals.) Oh, one more language problem as a transition to the world-building. Referring to the female centaur as a "Mare'ess" was something I found incredibly annoying. Not only because of that ridiculous apostrophe (although that was extremely annoying), but because the word "mare" is already feminine. It doesn't need the "-ess" ending.
So, worldbuilding. As I mentioned above, the setting is a World Tree, and for the most part it's a good concept and I liked what the author did with it. There were some undigested infodumps which could be better incorporated, but overall, not bad. The timekeeping, though, was irritating. I can accept "ring-years" instead of "years", fine, it's a World Tree, there's a different astronomical situation, though what that is and what rings have to do with it is never clarified. But if you have lengths of time that are the same as hours and minutes, call them hours and minutes, not "hour-turns" (or, occasionally, I think, "ring-hours") and "minute-turns". I assume the "turns" part has to do with sand timers, except that sand timers don't seem to be present and all the timekeeping devices that are mentioned are mechanical clocks. It's a difference that makes no difference, and is simply distracting, which when the language usage is already so distracting is not a good thing.
My verdict, in the end, was three stars. I gave the third star a little reluctantly, because there are so very many basic issues with the language. But if those were corrected it would be a cracking good book, easily worth four stars, and I want to encourage the author to get this and his next book professionally edited so that it shines as it ought to.



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Tuesday, 31 July 2012

Review: Nobody Gets the Girl


Nobody Gets the Girl
Nobody Gets the Girl by James Maxey

My rating: 3 of 5 stars



I don't usually enjoy books with protagonists I don't like. And I don't like Nobody much at all (which is a lot less Southern dialect than it sounds, when you're talking about this book, since the protagonist is, often confusingly, called Nobody). I can see why his wife was happier in a world where he didn't exist. He treats women badly, he's lazy and unmotivated, he makes inappropriate jokes, he doesn't demonstrate a lot of ability to care about anyone but himself, or, if he does care, to care unselfishly.
Nobody, paradoxically enough, is a kind of American Everyman. His moral decisions reflect this. Yes, he's the only character who seems to care about preventing the bombing of hundreds of kids (a tick in the Hero column, though he doesn't take any personal risk in saving them). But his solution to moral dilemmas is the same throughout: kill someone. In this he's not a lot different from the various flavours of villains and psychos who battle it out throughout the book, except in terms of scale.
The book is beautifully well-written, and Nobody's quips, however inappropriate, are genuinely funny. That's why I've given the third star. But I dislike the moral universe of Nobody intensely, and I definitely won't be reading the sequel, which centres around two anarchic psycho supervillains.
If antiheroes are fine with you, though, by all means get this book. The author writes very well.



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Sunday, 29 July 2012

Review: The Hall of the Wood


The Hall of the Wood
The Hall of the Wood by Scott Marlowe

My rating: 3 of 5 stars



I give this a solid three stars, because while it certainly has serious language issues, I enjoyed the storytelling.

What I mean by language issues is that Scott Marlowe, like all too many writers, has a smaller vocabulary than he thinks he does, and tends to use words incorrectly because he doesn't actually know their meaning and they sound like the word he does mean. He doesn't always spell words correctly, either (he consistently writes "scraping" as "scrapping"), and there were examples of "it's" for "its" and "who's" for "whose". His sentences sometimes have missing words, change number partway through, are grammatically incomplete or (often) have misrelated participles.

All these are issues that a good editor would fix. What's harder to get right is an enjoyable and engaging story, and while Marlowe hardly breaks new ground with this generic secondary-world fantasy, he does tell his story well and avoids the worst cliche of the genre: a Chosen One on a quest to save the world.

The issues the characters bring with them made them a little more rounded, and while the plot is occasionally driven by someone doing something stupid, it's always understandably stupid and not (as is so often the case with books like this) unbelievably stupid.

With a good editor, and preferably a little more originality in the worldbuilding, this could be a writer to watch.



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Wednesday, 18 July 2012

Review: A Plunge Into Space


A Plunge Into Space
A Plunge Into Space by Robert Cromie

My rating: 3 of 5 stars



I got this from Singularity & Co's Save the Scifi kickstarter, as the first (and so far only) reward. The idea is that they'll clear the copyright of out-of-print SF works and turn them into ebooks. This particular one is, presumably, in the public domain, having been published in 1891.

They scan the books and run them through OCR. Now, the thing about OCR is that it needs very, very thorough human proofing afterwards, and this just hasn't received it. In fact, it doesn't seem to have even been thoroughly spellchecked, judging by the words with letters misrecognised as numbers. There are very frequent and obvious OCR errors, most of which are just annoying (because it's easy to see what the word should have been), but some of which are obscure enough that the sentence is turned into nonsense. And for some reason the font is tiny (I had to crank it up two extra notches on my Kindle) and the text is double-spaced. These basic ebook formatting errors, added to the lack of proofreading, don't bode well for the professionalism of future releases. Because of how annoying this makes the book to read, I can't rate it above three stars.

The story itself is surprisingly good for an author from 120 years ago who I've never heard of. It's witty (in a wry 1890s way), it has characters who aren't just there to point to the shiny but actually have conflict and friendship and story going on between them, and the speculation is well done, at least in patches. The civilization of Mars has advanced technology (some of which we would recognise as commonplace today, though it was wild-eyed speculation in the 1890s), gender equality and minimal government, but isn't a pure utopia - it's on the point of beginning a decline because of the lack of challenge, which is a well-observed point. There have been plenty of SF writers since (in fact, there are some still writing today) who have less insight into technological progress, social progress and psychology, who are less amusing and tell a less interesting story.

On the other hand, the technology is very handwavey, and although women have equality on Mars they don't appear to have it in the writer's head yet. The trope of "naive innocent daughter of a scientist who's basically the cause of all the trouble" was to last well into the 1950s, sadly, and this may be one of the earliest examples.

More interesting as a historical curiosity than as a story, but I think it stands up better than other early SF - in some ways, I'd put it above the much better known H.G. Wells story [b:The Time Machine|2493|The Time Machine|H.G. Wells|http://photo.goodreads.com/books/1327942880s/2493.jpg|3234863], which is seriously lacking in character development in comparison.



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Tuesday, 17 July 2012

Review: The Trouble with Demons


The Trouble with Demons
The Trouble with Demons by Lisa Shearin

My rating: 4 of 5 stars



It's a little while since I read the first two in the series, and I was pleased to see that there are now several more. These are funny, sassy, action-packed books with a streetwise and smart-mouthed heroine.
Although she (and even more so, her family) fall into the "lovable rogue" category, they put themselves at risk repeatedly to save others' lives. That's something that calls for a bit of willing suspension of disbelief, but Lisa Shearin pulls it off as far as I'm concerned (mainly by showing how personal and family connections between the characters motivate them).
This contribution to the series keeps it moving nicely, with an ending which leaves Raine with the immediate problem solved but more enemies and complications than ever, a good solution to "middle book syndrome".
Recommended if you want something light, humourous and black-and-white with plenty of fast-moving action.



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